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Rob Farquhar, Host and Presenter

Sydney event host, presenter, podcaster and voice talent

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Tag: roleplaying games

Game Master

Only In Death, Episode 1: Marines and Millennium

Welcome to Part One of Session -1 of Only In Death! We introduce ourselves as players (and game master), our characters, our history with the tabletop roleplaying game hobby and …

Game Master / Voice Talent

Hear Me as Brann Lateral in Cosmic Crit Extra Episode 2!

The Cosmic Crit podcast crew include my vocal performances in an episode of their Starfinder actual play show!

Game Master

A Four-Hour Firefight: Deathwatch, Session 1

Session 1 of the Deathwatch game turned into four hours of explosions and swagger. Read on to find out how!

Game Master

(Closed) From Twitter Game to One-Shot Session: The Open Legend Challenge Begins

A social media activity leads me to planning a one-shot roleplaying game session in two months. The first question: Am I nuts?

Game Master

Moving from Pre-Gen to Making It Up

Whenever I’ve attempted to be the game master for a group of players in a tabletop roleplaying game, I’ve almost always decided to try to create my own adventures for them. I …

Personal

A Memory: A Game Master’s Blue Funk

It’s a few years ago; more than three but less than six, I think. I’ve had Primetime Adventures for a bit and am in love with the idea of its …

Game Master / Personal

Five Examples of Game Masterpreneurship

I review five folks being paid to be RPG game masters to get direction for going all-in on being a GM myself.

Game Master

Spoiled For Choice: the Star Wars RPG Die Roll Shopping List

If the Star Wars Roleplaying rules turn each die roll into a shopping trip, how can you make it a quick hand basket shop instead of a trolley-filler?

Game Master / Writer

Process Document: Deathwatch Rule System Summary

A process document to help remind players of the Deathwatch Roleplaying Game of many of the ways their Space Marines can be badass.

Game Master / Writer

Process Document: Deathwatch Character Creation Guide

Easing the frustrations of Deathwatch players and gamemasters with a condensed and corrected summary of the character creation process.

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