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Rob Farquhar, Host and Presenter

Sydney event host, presenter, podcaster and voice talent

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Tag: Deathwatch

Game Master

Why a Deathwatch Space Marine is All a Player’s Christmases At Once

Folks often play roleplaying games to feel like badasses – but could the ultimate badasses of Deathwatch be too much of a good thing?

Game Master

How Vin Diesel Showed Me The Value Of Ham In RPGs

Okay, I need to say something to a few people. Let’s see: Gav, Will, Pierre, Eric, Brett, Shan, Rory, Chris, Liam, Mike, Brendan, Deryck, Matt, Jake, Cameron, Tracey, a whole bunch …

Game Master

Returning to Deathwatch: It’s All Okay

For what’s meant to be a social, entertaining hobby, I’ve struggled a lot with tabletop roleplaying games. Yet still, for all my protests, I never can quite seem to quit …

Aleph Starter Pack
Personal

Painting Miniatures: Deathwatch and Infinity

Last post, I wrote about what I’d learned in a month or two of painting miniatures again. I’m enjoying the work and the end result, and I’d like to keep …

Game Master

How Can I Make Session 2 of Deathwatch Go Better?

It’s always tricky, the first time you come back to something after leaving it for a while. You tend to think that you can just pick up where you left …

Game Master

How Do Five Guys Across the World Make Four Hours of Deathwatch Fun?

I’ve been mentioning Deathwatch a lot in the last couple of months, talking it up. I think it’s high time I started walking the talk and get some friends to …

Personal

What’s So Keen About Android: Netrunner?

UPDATE 25 FEB 2013: Check out my interview with the lead designer for Android: Netrunner, Lukas Litzsinger! Fantasy Flight Games are not only a huge threat to my wallet, but …

Game Master

Can Deathwatch Make Fun In Grim Darkness?

The tag-line for Games Workshop’s fictional universe known as Warhammer 40,000 is, “In the grim darkness of the far future, there is only war.” It’s like an odd mash-up of The …

Game Master / Voice Talent

A Return to Old Playing and Getting Paid to Podcast

It’s been a good seven days here at the Realm. It’s been an upswing in both progress toward getting paid to play and, well, just playing. On the play front, …

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